Millicent, Restless Revenant

Millicent, Restless Revenant Illustration for Magic the Gathering’s Crimson Vow commander deck, ©Wizards of the Coast Artist Credits: Denman Rooke   Software used Procreate  Photoshop  

Empire of Sin: Make It Count DLC

Empire of Sin: Make It Count DLC Various illustration, concept work, and storyboarding for the Make It Count DLC for Empire of Sin. Empire of Sin, developed by Romero Games and published by Paradox Interactive. Artist Credits: Denman Rooke   Software used Procreate  Photoshop  

Empire of Sin Boss Concepts

Empire of Sin Boss Concepts A collection of concept art for Empire of Sin’s mob bosses. Empire of Sin, developed by Romero Games and published by Paradox Interactive. Artist Credits: Denman Rooke   Software used Procreate  Photoshop  

Empire of Sin Gangsters & NPC concepts

Empire of Sin Gangsters & NPC concepts A collection of concept art for Empire of Sin’s hireable gangsters and NPCs. Empire of Sin, developed by Romero Games and published by Paradox Interactive. Artist Credits: Denman Rooke   Software used Procreate  Photoshop  

Star Trek: Fleet Command

Teaser trailer for Star Trek: Fleet Command by DIGIT. Trailer by Scopely. Video showcasing the Enterprise and Klingon starships to sell the direction, mood, and quality for the game (Lighting and animation by Denman Rooke. 3D models by artists at DIGIT) Video showcasing UI style as interpreted from the JJ Abrams movies. Animation and pixelated … Read More

Kings of the Realm Concepts

Kings of the Realm Concepts A selection character & armor concepts for Kings of the Realm. ©DIGIT Game Studios Artist Credits: Denman Rooke   Software used Photoshop  

Pathfinder NPC Codex Characters

Pathfinder NPC Codex Characters A few characters illustrated for Pathfinder’s NPC Codex. ©Paizo Publishing Artist Credits: Denman Rooke   Software used Photoshop  

Disco Elysium Fan Art

Disco Elysium fan art Fan art illustration of Disco Elysium two main characters, Harry Du Bois & Kim Kitsuragi. In this piece I really wanted explore a more textural approach to rendering. And while I don’t usually show fan art in my portfolio, I really liked this style which is a bit different to my … Read More